Exports
Series of exports that will be added as time goes on. These are good for implementing radial menus and usage of 3rd party scripts
Last updated
Series of exports that will be added as time goes on. These are good for implementing radial menus and usage of 3rd party scripts
Client-side exports can be executed on the local player without job requirement. Utilizing export on a target will require the client triggering to have the required job/group.
exports.frozen_crutch:OpenCrutchMenu()Opens player select menu of crutch system OR provides notification that there are no nearby players.
exports.frozen_crutch:RemoveCrutch(SERVER_ID)Removes crutch from ID provided in parameter.
SERVER_ID: Server Id
exports.frozen_crutch:SetCrutchTime(SERVER_ID, TIME)Adds as well as sets time of crutch to id and time specified in parameter.
SERVER_ID: Server Id
TIME: Time(in minutes)
exports.frozen_crutch:OpenChairMenu()Opens player select menu of wheelchair OR provides notification of no nearby players.
exports.frozen_crutch:RemoveChair(SERVER_ID)Removes chair from ID provided in parameter.
SERVER_ID: Server Id
Adds as well as sets time of wheelchair to id and time specified in parameter.
SERVER_ID: Server Id
TIME: Time(in minutes)
Last updated
exports.frozen_crutch:SetChairTime(SERVER_ID, TIME)exports.frozen_crutch:IsWheelchairActive()exports.frozen_crutch:IsCrutchActive()exports.frozen_crutch:GiveCrutchTarget(SERVER_ID, TIME)exports.frozen_crutch:GiveWheelchairTarget(SERVER_ID, TIME)