Client Exports
Below are all the useful exports that you can use in other resources, be sure to read their descriptions.
getSkill
Checking how much a player currently has skill
-- @param {skill_name: string}: Registered skill name for example 'condition'
local skill = exports["frozen_gym"]:getSkill(skill_name)
addSkill
Add a skill value to a player by specifying the skill name and value
-- @param {skill_name: string}: Registered skill name for example 'condition'
-- @param {value: number}: Value to add for example 10.0
exports["frozen_gym"]:addSkill(skill_name, value)
removeSkill
Remove the skill value to a player by specifying the skill name and value
-- @param {skill_name: string}: Registered skill name for example 'condition'
-- @param {value: number}: Value to remove for example 10.0
exports["frozen_gym"]:removeSkill(skill_name, value)
Opening menu
The script does not have an export to open the menu, but you can use the native ExecuteCommand function with the command name given in Config.StatisticsCommand (config.lua) to call the command automatically, just like a function.
ExecuteCommand('+statistics')
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